Engineering Room Taking
Shape at Stage Nine
As a child, Will Smith devoted hours watching re-runs of STAR TREK before home video made it easy
to replay favorite episodes. He sketched
the control panels on the bridge, recording the changes that happened from
season to season in a notebook that he still has in his collection.
Fast forward 40 years, and Smith is putting his background
in construction management and design to work on a massive undertaking –
recreating Scotty’s Engine Room, which is a first for a STAR TREK web series.
In the newly-christened Stage Nine in south Georgia,
volunteers have removed walls and tons of debris from the other half of the
18,500 ft building that used to house a church! With the church’s former classroom
walls demolished, a large space between the existing sets and wardrobe and
makeup areas is being filled with an exact replica of the Engine Room that once
stood in Desilu’s Stage Nine in California.
The Engine Room recreation is being funded by the recent
“Kirkstarter 2.0” that reached a stretch goal to “give Scotty and Engine Room,”
and Will Smith is in his element as designer and starship builder.
“Once it was greenlighted, we did extensive research and
drew detailed plans covering every aspect of the engine room. While a floor plan for the Engineering Room
does exist from the Desilu days, there are no blueprints or measurements that
include elevations of the space showing the heights of the various elements. So a lot of what I’ve designed comes from
painstaking extrapolation of measurements based on the heights and shapes of
certain known objects,” explains Smith, whose TOSGraphics.com website is a
virtual cornucopia of details about panels, buttons, and graphics used on The
Original Series.
“I’ve spent a lot of time developing plans that show the
proper placement and shape of things like the beams over the top of the Engine
Room and the ‘warp core’ area that is a study in forced perspective. The warp core itself proved to be very
challenging because of the limited views that we see it from (only from the
front).”
The Room’s far left side consoles are being framed just like
work done on a house with a sturdy skeleton that will hold plywood eventually
finished just like other corridors throughout the Enterprise sets.
But how does one recreate the look of such an iconic space?
“It’s really not very easy to do and get it right. You have to take into account the lenses that
they used, since things at different angles look different heights. I’ve compared dozens upon dozens of screen
captures. I already know the length of
certain things, so you can estimate certain measurements. Most of the time you know when you are
getting it right because the numbers start all lining up into logical increments.”
“The first season (1966) Engine Room was much different in
configuration and size than the revamped set used in season two and three on STAR TREK. Of course, we’re building a season three
Engine Room that was actually shortened a bit from 1966. One of three consoles was eliminated and the
room was cut back from 24 feet to 20 feet.
We’ll have the central floor piece that includes a ‘dilithium chamber.’ One of the most effective ‘tricks of the
trade’ is the forced perspective in the warp core that is only about 15 feet
deep. But it’s built in such a way that
it looks much bigger and much longer.”
Smith’s project was almost a perfect fit for the available
space at the studio. “It was as if the space was preordained for this project,”
Smith says with a wry smile and nod to the building’s former use as a church.
“Parts of Scotty’s Engine Room are very similar to the wall
corridors throughout the Enterprise. But
in Engineering, the walls are over 20 feet tall. So we’ve framed it out carefully to make sure
it’s structurally sound and proportionally correct.”
In addition to the Engine Room, which will be completed
later this summer, a long list of other set improvements is being started.
“We’ve begun constructing additional pie-shaped segments to
the Enterprise Bridge, so that we can eventually have a full 360-degree
set. We’re changing out overhead
displays at each console along with many other improvements to the Bridge and
have some changes planned in the Transporter Room as well,” Smith says.
Smith has other projects on his three-page work plan, including the relocation of Auxiliary Control and completion of additional Sickbay sets.
“Honestly, it’s really quite a fulfillment of a dream as a young boy watching that show to now as I’m able to design and physically build the Enterprise. It’s a wonderful thing to be able to recreate something you’ve studied for years.”
4 comments:
I am so impressed by what you all are doing. Keep on Trekkin.
All the best,
SGB
Such attention to details just goes to show the overall quality and talent behind the production. Fantastic - thank you!
Great work, please do keep it up, there are a lot of fan out here, that would love an more frequent updat. As always, thanks
John Edgeworth
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Just let us know how much you need for funding !
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